Are there any queers in the theatre tonight? Get ‘em up against the wall.

Posted in HJ Journal on November 27, 2009 by HolyJunkie/Jakob

See? That’s what I’m talking about.

Don’t blame me. It’s Pink Floyd. The Wall itself was a story told in an awesome way.

Unexpected by itself is rolling along just fine. I finished the whole story, and for the most part: the script. That’s not to say that edits to the script will be uncommon… It will be common.

The problems I find when I review episodes is usually stuff that could’ve been averted entirely if I had been more specific in how the dialogue should’ve been said.

As such, I will need to do serious editing to the script in general.

By the way, did anyone know that I’ve been doing some voice acting? It’s true! I actually suck too! You can check two videos here and here.

Go ahead, leave comments and such. Please leave constructive criticism so we can actually take you seriously.

Seriously, I wrote four comments back-to-back regarding that Arby N The Chief in LA crap, detailing the number of flaws that were in the series. I rated it based on how well it can stand up by itself rather than how much of a fan-wank-fest it was trying to be.

Suffice to say, it actually kind of sucks. At least I put down some constructive criticism. Hopefully the new crew working on that doesn’t pull a Meyer and just rave about how cool they are and how awesome their works are, despite the fact that it was actually pretty shitty.

I need to make a music video machinima… A number of them, actually. I have a couple of songs that I want to make into Machinima music videos.

I even have the software for it… Too bad my capture card isn’t exactly high-def. It’s decent def, but not high…

Kind of depressing. Hopefully my bro somehow picks up one for use on the macbooks. That way, I won’t have to record on the PC, compress them, and transfer them and thus ruin the raw footage with the compression. I’d rather have the raw stuff right on the macbook.

… Okay, what else to talk about…

Oh yeah, Up Review… still haven’t written that yet. Main reason: Pixar kicks the ass out of almost every movie out there. What exactly can I talk about apart from continuous praise?

Besides, everyone knows Pixar. Everyone loves Pixar. My opinion wouldn’t do jack-squat.

I’ll still do a review, since I like writing reviews. I just don’t think this review wouldn’t be that interesting a read because it’ll no-doubt have me praising Pixar for just how bloody awesome they are.

AND THEY ARE!

Speaking of which, I haven’t made many movies recently because of work, kung fu, machinima, and generally trying to keep myself well-rested. Of course, you already know that if you’ve read my recent posts. Almost any “HJ Journal” post ends up having a reminder like this.

PILLS!

Right, I’ll just get to whatever I was doing.

-HolyJunkie.

Review: Left 4 Dead 2

Posted in HJ Journal on November 20, 2009 by HolyJunkie/Jakob

Left 4 Dead [to me] started off as a teaser from the Orange Box that I was very skeptic about- but was very quickly proven wrong.

Left 4 Dead was an amazingly fun Co-Op game that maintained a fast-paced FPS, while concentrating intently on cooperation between other players against other players or bots.

It was a good mix that was just plain kick-ass.

Left 4 Dead 2 should be able to do the same thing, except improved. Correct?

Wrong.

I’m just kidding.

Left 4 Dead 2 did just that. It maintained the same kind of system, except improved on every single aspect. They added so much new stuff, and updated so much old stuff that it couldn’t have worked out as some bloody update to the original engine.

And at that, I’m calling out the Left 4 Dead Boycott groups for being retards. So much went into making Left 4 Dead 2 that it couldn’t have been a simple update. If it was, you’d have to take a huge download that would ultimately take longer and be more disorganized than if you simply make it a new game in general.

Besides, Valve needs to make money too. Half-Life 2: Episode 3’s certainly not going to come out anytime soon. Team Fortress 2’s certainly not getting a sequel anytime soon- if ever. I mean, especially since it took 9 years to make Team Fortress 2.

I’m still not sure if there’ll be a Portal 2 or not. So what does Valve have that it calls its own?

Well, Left 4 Dead- of course. And just about anything that runs with the Source Engine, but who am I to complain?

Everyone wants to make money. Accept that.

I digress. I’ll start going over what Left 4 Dead 2 has over Left 4 Dead 1.

WEAPONS

This one’s the most obvious. Even at the start of a campaign, you already have a wider variety of weapons. Two kinds of pump shotguns, two kinds of SMGs, and Melee weapons.

Melee weapons are the biggest thing. I’ll just run it all down.

All Melee weapons do basically the same thing. It’s just personal feeling that puts them apart. Some people will find that they enjoy a nightstick over- say- a machete. Or a frying pan, or a fire ax, or a baseball bat.

Personally, I prefer the cricket bat, chainsaw, and katana. Even then, I’d switch either for the Deagle.

Yes, in addition to the regular 9mm pistols you can get, you can get a high-calibre magnum pistol.

I also worked with each of the weapons long enough to be able to tell the subtle differences in how they play. I learned that I had this kind of skill with Super Smash Brothers Brawl- and it’s also the same way I found Ike to be a stupid character- used only by opportunists.

Anyway, the next level of weapons up from the SMGs and pump shotguns are the automatic shotguns (two of them) sniper rifles (two of them) and assault rifles (three of them)

Up from there is the Grenade Launcher. That’s really about it, but the sheer number of weapons is a boatload more than the first Left 4 Dead.

Nine melee weapons- if you include that one pre-order bonus “The baseball bat.” Two SMGs, two pump shotguns, two auto-shotguns, two sniper rifles, three assault rifles, and from there you have the OTHER equipment.

Molotovs and pipe bombs make a triumphant return, but then you have the “Boomer Bile Jars” which work like pipe bombs, except they don’t blow up, and instead attract zombies for a longer time.

A bonus with the bile is that if you actually strike zombies with it, every zombie will be attracted to the bile-covered zombie.

Works wonders against Tanks, I’d say.

The first-aid kit returns, of course, but there’s more than just first-aid. There are Defibrillators, which can be used to revive a dead comrade if a closet is nowhere near. There are also ammunition packs- which can be deployed to give your team a one-use extra magazine of special ammunition. Explosive rounds- which stun Special Zombies, and Incendiary rounds- which set zombies on fire.

Lastly, you have Pills, and Adrenaline shots. The shots themselves don’t heal as much as the pills, but they make up for it by giving you a temporary speed boost, allowing you to heal, revive, and run faster. The temporary effects are actually pretty short. So use them wisely.

Same thing goes with all the other stuff that you get. Even though Valve has made far more flexible (and beautiful) campaign maps, the AI Director also got a serious juice-up.

Yahtzee has said that the first Left 4 Dead kept the difficulty half-way up the curve and stayed there forever. In THIS game, the difficulty curve camp is actually higher up!

There are points where the zombies just never stop coming unless you achieve an objective. Those points are incredibly fun, but can be frustrating if all you have on your team are bots, or players whom act in a similar, retarded way.

The AI isn’t that bad in the bots of your comrades. They still do the same stuff you’d expect them to do. They just don’t have the same “strategic depth” as other players would. My main concern is their trustworthiness with first-aid kits… and healing me even though I just used some pills to keep me going.

I heard that the same problem was present in Resident Evil 5… But unlike Resident Evil 5, I found that Left 4 Dead 2 had an interesting plot.

Yes. I did go there. Left 4 Dead actually DOES have a plot. It’s just kept on the sidelines, or put into visuals, or in areas where you get a break from the countless hordes of undead fuckers that you plow through while barely surviving in an epic way.

Four unlucky bastards in the world- whom seem a lot more like everyday people than the “too unique” cast of Left 4 Dead 1- are trying to make their way to New Orleans- so they could board the last evacuation chopper in the US of A. Their entire escapade started on the rooftop of a damn nice apartment building in a city that wasn’t New Orleans.

I first started with the beginning, and the first thing I noticed was that we didn’t get primary weapons. All that was on the table were a bunch of melee weapons and pistols.

I thought “Huh! This is new!”

Which is right! The spawn system for items is a crapload more varied, and it inspired me to REALLY look through every nook and cranny I could before zombies started to eat my ass off.

Pills, shots, first-aid, defibs, pistols, melee weapons, deployable bullet cases, the works!

And it felt a lot more atmospheric.

Atmosphere. That’s what makes Left 4 Dead 2 easily in one of my top games. Sure you could set up a “zombie-killing” franchise, but the challenge is ramped up compared to the first Left 4 Dead. Even with a shotgun, you’re liable at getting your ass kicked.

Especially when Realism Mode enabled.

People have been wondering what Realism is about. It’s basically these put into effect:

  • The Witch kills instantly, no matter the difficulty.
  • Zombies are more resistant to damage- making their heads the place to shoot to kill them easily with little ammo used.
  • there are no glowing outlines to show where your allies are, or if they’re under attack or anything. The only exceptions are the ammo placement in the Plantation, the white outlines indicating an item right in front of you, and objective-related items.

That’s about it, but the difference it makes is incredible. Consider the original Left 4 Dead 2 difficulty, and ramp it up by another 25%.

It’s a tough game- even with fellow players. I’m talking about Normal difficulty here. Imagine Advanced and Expert!

But the fact that it’s a tough game adds to charm. It gives you a reason to be glad that you beat it. It gives you incentive to do it all over again.

I, for one, commend Valve on another good game, and I would like the boycott groups who STILL demand that Left 4 Dead 2 be just free downloadable content to eat their own shorts.

Seriously. Everything’s been updated, even the code. You can’t exactly put that in a simple download-able update.

Okay… Characters.

Nick- a conman guy whom- using the cover of the zombie apocalypse- obtained a nice white suit. He’s a bit of an ass, but he’s damn good at “I am NOT going to die” monologues. In a movie, he’d be the jackass who redeems himself in the end.

Coach- The Louis of the game, except he’s not Louis. He’s also a big man. In a movie, he’d be the mentor guy who kicks ass.

Rochelle- Zoey, minus the Cortana voice… and thus not as epic. Her pink shirt makes her easily noticeable in a crowd of zombies. Movie position is obvious. In fact, Rochelle kind of reminds me of the chick from 28 Days Later- a movie I liked over 28 Weeks Later.

Ellis- The biggest bad-ass in history. I’ll let you think on that. If these four guys were in an actual zombie movie, Ellis would be the boy wonder that everyone loves to watch kick ass and talk. The Protagonist, I’d think.

These characters are ordinary people, but at the same time, they’re unique in their own ways. They’re no Green Beret soldiers, or Bikers, or zombie flick-obsessed Cortanas. They’re just people who had nothing but the shirts on their back when the zombie virus broke out.

Characters are more like people you could relate to, the code is improved, the weapons and equipment are more plentiful, the plot is more involved, the campaigns are FAR more exciting, and atmosphere is improved with the fact that the AI Director can actually control the frickin’ WEATHER.

I’m not kidding. He can do that now. Sure it’s for certain campaigns where the weather becomes a gameplay aspect, but shut up. He can still control the fucking weather.

The AI Director just took a step up from his original status from “God as a jerk” to “God as a bad-ass.”

Now don’t get me wrong. This game’s tough at times, but it’s not impossible. Even at the tough parts, it’s incredibly fun. Our failures in fighting the horde are merely our own fault.

… Unless a certain gnome is involved…

-HolyJunkie.

And they sent us alone as a surrogate band. We’re gonna find out where you fans really stand.

Posted in HJ Journal on November 18, 2009 by HolyJunkie/Jakob

Fair warning for the titles of later posts: Pink Floyd lyrics. Not me. So shut up about political correctness. Pink Floyd is awesome.

I’ve been playing Left 4 Dead 2 a lot, and I’ve done enough stuff to come up with a pretty ample review.

In fact, I’ll write it right after this post.

As for life, I’ve got lots of tripe to do. Cleaning the shop, cleaning the room, reorganizing the room, working with Dad, and helping a friend with a project- if I can manage to do that anyway.

Oh yeah, and other stuff that no reader of any caliber would give a crap about. That basically sums up everything I mentioned earlier.

Seriously. I TOTALLY EXPECT PEOPLE TO CARE ABOUT MY LIFE! IT’S FLIPPIN’ CRAZY! I HAD TO KILL TEN WITCHES IN A SINGLE LEVEL!

… I’M SERIOUSLY NOT JOKING!

No really, I actually DID have to kill ten witches in a single frickin’ level. Fortunately, I had a chainsaw.

-HolyJunkie.

I’ve got some bad news for you, Sunshine. Pink isn’t well, he stayed back at the hotel.

Posted in HJ Journal on November 15, 2009 by HolyJunkie/Jakob

I did some serious reorganizing of the bedroom with the semi-decent help of my brother- whom seemed to find that watching Youtube Poop was better than helping to give off a better Chi flow in the room.

Yeah, I mentioned Feng Shui.

Personally, I’m one of those guys who’s on the fence. I can see what they’re saying about Fung Shui, and sure it does work to make a room look and feel better, but to go so far as to majorly influence how famous you’ll get? Or how rich you’ll get? That’s a point where I side with the skeptics.

But I personally find that it feels and looks better this way. I also don’t really understand why it’s being called “A serious science.”

Then again, martial arts has been considered a “serious science” when it’s all about the flow of energy (Chi) and utilizing it as a form of self-defense/ass-kicking device.

I’m also reading and watching some LPs, including one of Dirge of Cerberus- one which I seemed to enjoy more than the LPer.

Why is that? Well, I didn’t play the original Final Fantasy VII, so I didn’t have much of a choice but to not give a shit about any of the characters. I’ll admit: the cutscenes in Dirge were tedious and boring without the knowledge one would need with Final Fantasy VII.

But otherwise, it was fun… At least until the last level- which became piss-easy that it wasn’t even funny.

Anyway, the other LP I’m watching is the Infamous Sonic The Hedgehog (2006) Let’s Play, starring four guys who ordered from a Chinese food place.

I’m on Video… 5 or 6, I believe.

Let’s Plays are fun to watch, and maybe fun-ner to make. I personally don’t have a full-fledged system on recording, but since my reorganizing of the room, maybe LPs will start getting easier.

I also have another Machinima idea; more a Mini-series than anything. Nothing as big as Unexpected. I’m more expecting it to be a good few episodes or so. Maybe five or six? It depends on how much I get around to.

I’m hoping to not get too carried away.

Review: Brutal Legend

Posted in Reviews / Opinions on November 12, 2009 by HolyJunkie/Jakob

Prepare to have a reason to lynch me in the future, if I’m ever at a future gaming convention that celebrates good game stories and plots in general.

I’ve never played Psychonauts.

However, seeing Brutal Legend and playing through it for a bit, I’m actually planning out my next Xbox Live Arcade purchase.

It’s a good game, I’ll say that. But to be honest, it could’ve been better. It could’ve shown me more on what I was supposed to do. I’ll get into that in a second.

In the videos and demo that I’ve seen, I was thinking that this would’ve been a more humorous Legend Of Zelda game, except based around Heavy Metal, starring Jack Black- a non-silent Protagonist named Eddie Riggs- whom is the Best Roadie EVAR.

Said Best Roadie EVAR suffers an accident while saving the show, involving a set falling on him, and he gets transported to the World of Metal.

There, he obtains tools of awesome to obliterate the servants of Rap-Metal, Pop-Metal, Screamo, and Death-Metal. All of which inferior to the awesomeness that is just plain ol’ Metal and Rock.

Seriously. Why do you need to add a Rap gimmick, or Pop gimmick, or make you sound as angry or angsty as you can get. Metallica had the right stuff. Ozzy Osbourne had the right stuff.

Although I do recall that the singer in Protest The Hero, despite doing screamo, is fucking BEAST when it comes to actual vocals. He’s got a Voice Box of Steel there!

Even so, Metal and Rock is the Good Guys, and everything else that ultimately sucks is the bad guy. Remember that now.

You kick the ass out of crappy sub-genres, for the great justice of the good genres. How can you go wrong?

Well… apart from the fact that I was a little disappointed.

Yes, you can do that Legend of Zelda adventuring stuff, but the story mainly revolves around “Stage Battles,” which seems to work like a severely dumbed-down RTS.

Although it did a better job at a micromanagement system than Halo Wars did, it kind of failed due to not implying which unit was for killing which. My main strategy involved “Spamming the Razor Girls and Thunderhogs” (which won me battles so quickly that it was hilarious.)

But then in the Final Battle, (I think it was the Final Battle) I got dudes that are seemingly invincible.

I won’t spoil the plot, but the Final Battle involves me destroying two giant structures by weakening them first and then driving the Deuce through them.

I couldn’t get past one, though. Allow me to tell you of my escapades.

Okay, the main objective as far as I knew was to beat the Giant Monster. That involved killing two structures on the sides.

What do I have? The standard stuff, and my stage is at Level 1. Ergo, the only units I could make are the standard. So what do I do? I spam my usual stuff. Razor Girls and ThunderHogs.

I then rush all the Fan Geysers that are there. Three in all.

I get all three and start kicking ass.

Suddenly the enemy gets gargantuan units that slaughter my armies like flies.

What the hell?

Anyway, this happens after I get one of the enemy structures killed. Gargantuan douchebags that can kill both buildings, infantry, vehicles, AND take a crapload of hits. If that didn’t add insult to punishment, the enemy had units that could HEAL these fuckers!

Ten attempts, all with differing strategies from what I had, could get, and could buy time for. Nothing worked.

It made me wonder if this was a situation that Tim Schafer had to explain. Even though I checked out his explanation, I was STILL stumped. I mean… How the fuck am I supposed to beat this guy? What units am I supposed to use? None that I can get within the “time limit” I had would seem to work! Did I have to hold out with only one Merch Booth guarded and keep the other two guarded? Wait until I have a crapload of Fans to spend? Because that kind of strategy is not only cheap, but it was also not the wisest thing to do from the LAST BATTLE.

Wait, check that: The battle BEFORE the last battle. The second-last battle was piss-easy, it wasn’t even funny.

In fact, I doubt that was even the Last Battle. The game seemed far too short for it to be a Last Battle.

Well, it’s a certain battle that’s frickin’ annoying, which seemed to contrast heavily against how ultimately fun the game really is.

Don’t get me wrong. Tim Schafer didn’t disappoint. I just wished it was more like what I thought it would be: Legend of Zelda with Heavy Metal.

It ultimately wasn’t. It’s still worth a play.

-HolyJunkie.

Review: Push

Posted in Reviews / Opinions on November 12, 2009 by HolyJunkie/Jakob

You know what I’ve always hated about drug-based plots? How said drug-based plot drugs turn out to be ridiculously expensive.

Take Push for example. It’s ultimately about a number of factions going after a drug worth billions of dollars.

… First off, how the hell is a drug sample worth a billion dollars? I mean, what does it do? Is it some pharmaceutical? Is it some super-hallucinogen?

The only reason I’d consider it worth billions is if it was like a permanent elixir… which would be just plain stupid.

I mean, a drug can be reproduced. Easily, even. I’ve seen pictures of people making has BY HAND using makeshift tools that would make the Stone Age look like a Sci-Fi setting. Even pictures of Crystal Meth being produced using urinals in abandoned bathrooms.

Seriously, druggies. Why the fuck do you think those places are good places to create things you INGEST?

Drug-based plots are retarded.

But anyway, a drug can be reproduced. Otherwise it isn’t a drug. Why is there ONLY one sample? Why is it THE TARGET OF ALL POWER-HOLDING PARTIES?

Although despite that, Push has a different way of taking the drug-based plot to a more different level. On an originality perspective, it’s actually pretty kick-ass.

And it would seem solid… in theory…

But enough on my opinion on drug-based plots. Lets get Pushin’…

Okay, chances are, I’m going to correct myself on some points said earlier as I re-watch this film for reviewing purposes. I couldn’t help but notice that they never give us any reason as to why the hell “World Governments” are making “Psychic Weapons” out of those born with psychic abilities.

Seriously, why? There’s no Cold War going on, is there? There’s no War on Terror going on, is there? Is this like some kind of Global Cold War that involves everyone, where instead of Nukes, the arms race focuses on “Special People?”

A nuke could obliterate psychic douches, and everything around them.

Almost immediately after listening to the introductory monologue by one of the main characters, I was already questioning the plot, when I remembered that “I’m supposed to review the movie on its own merits.

But personally, the plot already seems punctured with holes, considering that it’s trying to take an “Alternate History” approach… and not answering “why”

Why are people so strangely focused on psychic abilities? Why are they using drugs that are apparently supposed to “amplify abilities?”

Better yet, why do they keep using it, even though as it says: “Nobody whom has taken this drug has ever survived”

But then again, that kind of helps to add dramatic effect to the plot- which is centered around the “Only One who Survives.” I shall call this character Potterton.

Potterton, whom is a “Pusher” (Psychic with the ability to control/manipulate memories and human mind in general.) drops a marble for some odd reason, gets injected, dies, comes back to life with amnesia, and gets the fuck out of the facility. The marble blocked a security door, allowing Potterton to escape. Lucky bitch, eh?

Sure it’s cool and stuff, but it was kind of killed from the voice-based acting on regard of the Badass Black Guy- the first Badass Black Guy whose acting actually turned me off. Wait, who was this guy again? Let me check.

Djimon Hounsou, eh? He was good in other movies. Why did he do not-as-well in this one? Whatever.

Anyway, Two Days from now… wait, what? Whatever. It shows a ceiling fan and a large wall mural with horses galloping through an ugly cyan swamp with nice grass effects. I could easily see that it was made using the “Grass Brush” in Photoshop, followed by odd-looking horses with an unnecessary amount of radial-gradient-laden polygons.

Suddenly we’re now looking at the real hero of the story. He’s apparently a “Mover” which is basically a Psychokinesis-user… And he has dice… and marbles?

This guy lives in China, despite being a white guy. While it’s believable, it’s kind of ruined through the music choice. It’s fitting, but-

Wait… didn’t he win? Why’s he being chased?

What was the point of that sequence? We already knew he was a pusher from his earlier dice-rolling practice…

Wait, now he’s chased by other guys? Wait, why are they sniffing everything?

… This is reminding me of Left 4 Dead, except with Psychics and no mass slaughters of gleeful red mist.

By the way, I wrote this part while watching. I’ll watch through the rest and then finish the review from here.

Action scenes also leave a lot in question. In the chase scenes, they’re being attacked by guys who scream so loud that everything breaks. I thought they were supposed to be inconspicuous? And where did everyone go?

Oh yeah, people who see the Future on a whim are full of shit. It ruins the story, in my opinion. Sure it adds suspense, but if the enemy has future-watchers who can see way better than the good guy future watchers, then you’re going to fucking lose, no matter what.

Of course, considering the fact that the Good Guys started off with the greatest future watcher fucking ever, then the enemy is going to lose no matter what, because the Good Guy Future Watcher of Awesome will know absolutely everything and know that everything will happen in a series of events.

I’ll also need to point out that the Good Guys are the only white people in China, apparently. All the obvious bad guys are also white. What the fuck is with people not noticing?

Actually, I’ll write my thoughts as I watch it.

I wish the music choice had better taste…

Bad guys are obviously bad guys. Same with good guys obviously being good guys. Characterization is actually pretty solid.

A fourteen-year-old girl at a whore-house. Is that legal? Why’d she order a martini?

Upside-down frame, much? Oh, there we go.

Motorboats!

I’M ON A BOAT!

Bow chika bow wow.

Wait, that’s a good guy?

Why’s she waiting there?

Where are the boats?

RVs.

I’m suddenly craving noodles.

Mind-controlling an innocent couple, then leaving them to rot?

What the fuck? She knows him?

I’ve got no idea what’s happening now… Oh wait, her name is “Kira.” Very original.

STOP REMINDING US!

Okay, is it a bad thing if the fourteen-year-old is a more effective sex appeal than the Main Dude’s girlfriend?

… That was schizophrenic… I mean, why draw dead bodies, period? X’es for eyes, tongues hanging out. IRS symbols. I draw them in my spare time you crazy girl.

Nice Stache… Wait, who the hell is that?

Wait, I thought she bailed!

Pinky… Oh goddamnit… Why?

Why are all these abilities so plot-importance-convenient?

TEN GRAND A DAY?!

Why is the door left open a crack?

Asshole…

Damnit, soundtrack…

What the hell is the girl doing?

This is totally bonding.

On fire?

Wait, she likes him suddenly? After shooting at him!?

… Rivalry much?

Okay, she’s buzzed… at thirteen. I told you she was a better sex appeal!

Wait, Pinky’s being ditched now. He’ll no longer be part of the plot.

Hangover… Wait, nevermind. It was a vision.

All your fault, eh? Sounds like a trope.

HELL YES, MATE!

Cameos are damn obvious here…

Tallest guy in China, much?

I wish the action scene would hurry the fuck up.

Wait, how’d he get a second pistol?

Oh hai.

FUCKING SHOOT HIM, DAMNIT!

Oh sure, make the “Nobody haz the elixir but me” trope. JUST SHOOT HIM!

Okay, he failed, now he’s shooting and everyone’s shooting, and we all go down “Conspicuous Lane” here.

I should also add that while the Good Guy has grim accuracy, his main target can block bullets.

Meanwhile, the guy who block bullets can’t aim worth a shit.

What was the point of that scene?

Kick his ass, damnit! … Oh wait, he didn’t.

Fourteen-year-old saying “Shit”

Correction: She’s THIRTEEN.

Damnit, soundtrack…

Ding dong, the witch is dead.

NECROPHILIA! Wait, she’s not dead.

Oh course she ain’t alright!

Random “Beyond average” abilities, much? “Shading” entire buildings?

WTF?

Wait, how do you know that?

Okay, now I’m at the part I first started at. I missed very little…

She looks like shit.

Okay… so what was achieved? Letters? plans and stuff? It’s starting to sound like the Main dude- a Mover- is a better Watcher than anybody these days…

Fail fail fail fail fail fail fail fail FRICKIN’ FAIL!

… “You sure this’ll work?” “No.”

Hold on… they just gave the girl to the bad guys?

Other bad guys are preparing to kick ass n shit! IT’S GONNA BE AWESOME! IT’S GONNA BE THE BEST SHOOTOUT IN HISTORY! MAN, I’M SO PUMPED!

Tension…!

Wait… what’s happening?

FUCK! No action anymore!

COME ON!!!

Nevermind. Satisfying bitch-slap.

Okay, now for something else to happen.

Half-Life 2-sounding soundtrack…

Tall building that looks like crap…

Bamboo!

This looks weird…

I forget if this guy was a good guy or bad guy…

Who was that?

I can easily tell where this is going…

Pointless scene, involving guns…

Boats… more boats…

Good guy SURVIVES! AS USUAL!

Red paper… Very inconspicuous.

Wait, the plan unfolds. Shit gets real.

And… now… nothing’s happening anymore… and the bad guys still have the advantage… kinda…

This is starting to become a little painful to watch…

Good lord, how many pages does that sketchbook have? No matter how many pages are ripped, the book still looks full…

I need to ask, why is she the only one who keeps a uniform throughout the entire movie. Everyone else changes their clothes once in a while. That’s not that hygienic…

Come on, throw her off. Throw her off. Throw her off.

Painful to watch, but at least it’s but better potential than Jumper…

Stop using shots typically used for Horror movies. Please? We knew there was someone else there when she was going to the upstairs of a restaurant.

Speaking of which, why did the Chinese people in that restaurant allow the girl to freeload into their storage lockers?

A deal, eh? Sounds fishy… Very fishy.

Warning: Bullshit meter off the scale.

Excuse me, I need some Pop Tarts.

Everyone’s got either no characterization, or too little characterization to make a label. I would say that’s a good thing… Well, it’s better than stereotypes, or needless character development.

Okay, that guy can lift cars and shit. Why did he punch the bumper of one for no reason?

Ominous…

No keys required.

Goons. Batteries not included.

Why is it that the only one who actually does any kind of ass-kicking have absolutely no name?

Damn, convenient much?

Pointless camera angles…

Crap music that’s better off for a car chase than anything.

Okay, Bamboo does NOT snap that easily!

Fisticuffs? They’re Psychokinetics!  What are they throwing fists at each other for?

I can easily tell that the special effects are to make ultimately not-so-good punches look like they have power.

Where’d that guy come from!?

WHERE’D THAT GUY COME FROM!?

WHERE DID ALL THAT BAMBOO COME FROM!?

Okay, he’s lost.

Okay, I guess he really isn’t.

Okay, I guess he is.

Oh wait, he isn’t.

How the hell did he escape a Pusher’s power?

Okay, that dude’s dead now.

Or maybe he isn’t.

Wait, he is.

NO HE ISN’T!

HOW THE HELL DID SHE GET THERE?!

Burn, bitch. Good Guys win, as usual.

Wait, he survived, eh?

Okay, shouldn’t that kill him anyway? That’s gross, I admit, but shouldn’t it kill him anyway? Or was injecting oneself with soy sauce more like non-suicide?

Good ending. Really, it’s a damn good ending.

But the story potential was not used at a good degree. It was lacking in good usage, but very plentiful of crappy usage.

No offense.

-HolyJunkie.

Will I remember the song? Oooh-ah. The Show Must Go On.

Posted in HJ Journal on November 8, 2009 by HolyJunkie/Jakob

I had bad chicken wings at Hudsons.

Note to self: Only trust the chicken wings I’ve had before that didn’t make me throw up. Although technically I didn’t throw up. It just caused stomach problems that appeared to liquefy my shit. I know the term, I just forget how to spell it.

But even then, it ultimately didn’t feel like that. I could still function and such. My stomach just hurt a bit, and I could still check out the MacEwan Open House.

Speaking of which, it was enjoyable. I got a load of cool stuff, and I signed up to be a “Student for a Day”

Why? Well, why not?

Anyway, I went to my Cousin’s house and got myself two new achievements and enjoyed Chinese food. Can’t go wrong, eh?

The thing I like about “feeling like shit” is how AFTERWARD you feel like a billion dollars.

Maybe that’s why I seemingly didn’t feel “on top of ze world” before the bad chicken wings.

Then again, filtering alcohol through the system- Check that: a MODERATED filtering of alcohol through the system makes for a pretty decent health-based thing.

… Well, save for the beer gut, I assume. Ah well. Kung Fu cures that.

I just need to finish this six-pack… If ya know what I mean.

-HolyJunkie.

Am I old? Is it too late? Where’s the feeling gone?

Posted in HJ Journal on November 6, 2009 by HolyJunkie/Jakob

Dad’s shop is immensely messy… and I cleaned up half of the floor in a matter of hours.

That’s a crapload of crap, you know? There’s still the rest of the floor, all the cabinets and shelves, all that stuff.

Very messy.

Anyway, Thursday’s tomorrow. Kung Fu, doing stuff, and other stuff.

Thursday… Nothing much.

Friday. Gonna see a play. Kinda tired, so I shall take a nap.

-HolyJunkie.

There must be some mistake. I didn’t mean to let them take away my soul.

Posted in HJ Journal on November 3, 2009 by HolyJunkie/Jakob

Past two days involved me writing Unexpected, doing jack-squat, and putting up drywall for Bunker V.

I currently crave hanging out with friends… Old friends… Friends I like.

Won’t get a cellphone… Not yet, anyway. Not until I have a nice, reliable form of income that still gives me uninterrupted time in between kung fu and the stuff I want to do, in combination with escapism, and updating myself with stuff.

Then there are my plans for post-secondary.

Uh…

-HolyJunkie… The bored.

Happy Halloween ‘09

Posted in HJ Journal on October 31, 2009 by HolyJunkie/Jakob

This relentless world: There is only one sane response to it. (kick ass with my Phd. in ass-kickery)

The alleyway (bedroom) was cold and deserted. My things were where I’d left them. (on my computer desk)

Waiting for me.

Putting them on, I abandoned my disguise and became myself, free from fear or weakness or lust. My coat, my shoes, (my scarf), my spotless gloves (my hat)…

My face…

Happy Halloween.

-HolyJunkie.